Hi, I'm new around here, just wanted to check out what this game's about! Anyhow, I've set up my account as per the instructions on the site, and thusfar have been unable to connect. I've read 4-5 pages back(FAQ included
), and haven't been able to find someone with exactly my problem (one thread was similar, but his fix was not related to mine).
I load up fine, windowed or not, get to the log-in and password screen, and when I attempt to contact the log-in server, I get the "established connection, now in queue"(I don't remember the exact words). This is when things get funky, from the minute I hit the enter button, my system (3700+, 2gigs ram, 7800GT) slows to almost a halt. I have forwarded all the ports listed in the FAQ to my computer through my router. This is my DBG.txt file on attempt to connect (I saw this requested a few times in other threads). Thanks in advance for the help
edit. some added stuff. I have repatched multiple times, also, if I let the computer sit for 2-3 minutes I do get the "1001" error box, although the computer will still be at the snail's pace until I close EQ.
I load up fine, windowed or not, get to the log-in and password screen, and when I attempt to contact the log-in server, I get the "established connection, now in queue"(I don't remember the exact words). This is when things get funky, from the minute I hit the enter button, my system (3700+, 2gigs ram, 7800GT) slows to almost a halt. I have forwarded all the ports listed in the FAQ to my computer through my router. This is my DBG.txt file on attempt to connect (I saw this requested a few times in other threads). Thanks in advance for the help
edit. some added stuff. I have repatched multiple times, also, if I let the computer sit for 2-3 minutes I do get the "1001" error box, although the computer will still be at the snail's pace until I close EQ.
Code:
[Thu May 25 01:22:58 2006]00000:Loaded EQGfx_Dx8.DLL EQGfx DLL Version 1.1.80 Last Build Date: Dec 17 2003 10:37:16 AMD Athlon(tm) 64 Processor 3700+ [2:15.7.1-11111]
[Thu May 25 01:23:01 2006]00001:Starting EverQuest.
[Thu May 25 01:23:01 2006]00002:Init point a.
[Thu May 25 01:23:01 2006]00003:Init point b.
[Thu May 25 01:23:01 2006]00004:Init point c.
[Thu May 25 01:23:01 2006]00005:Init point d.
[Thu May 25 01:23:01 2006]00006:Init point d1.
[Thu May 25 01:23:01 2006]00007:Init point d2.
[Thu May 25 01:23:01 2006]00008:Init point e.
[Thu May 25 01:23:01 2006]00009:Init point f.
[Thu May 25 01:23:01 2006]00010:Init point g.
[Thu May 25 01:23:01 2006]00011:Init point h.
[Thu May 25 01:23:01 2006]00000:Found adapter #0 - NVIDIA GeForce 7800 GT
[Thu May 25 01:23:01 2006]00001:Forcing No TnL in t3dEnumDevices().
[Thu May 25 01:23:01 2006]00002:Adapter #0 - NVIDIA GeForce 7800 GT :
[Thu May 25 01:23:01 2006]00003:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu May 25 01:23:01 2006]00004:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu May 25 01:23:01 2006]00005:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu May 25 01:23:01 2006]00012:Init point i.
[Thu May 25 01:23:01 2006]00013:Init point j.
[Thu May 25 01:23:01 2006]00014:Init point k.
[Thu May 25 01:23:01 2006]00015:Init done.
[Thu May 25 01:23:01 2006]00000:Entering eqmain.dll
[Thu May 25 01:23:01 2006]00001:FE: Found adapter #0 - NVIDIA GeForce 7800 GT
[Thu May 25 01:23:01 2006]00002:FE: Forcing No TnL in t3dEnumDevices().
[Thu May 25 01:23:01 2006]00003:FE: Adapter #0 - NVIDIA GeForce 7800 GT :
[Thu May 25 01:23:01 2006]00004:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu May 25 01:23:01 2006]00005:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu May 25 01:23:01 2006]00006:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu May 25 01:23:01 2006]00007:FE: t3dInitializeDevice: Using 32bit mode.
[Thu May 25 01:23:01 2006]00008:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Thu May 25 01:23:01 2006]00009:t3dInitializeDevice: Using Software Vertex processing. (forced)
[Thu May 25 01:23:01 2006]00010:FE: Before Create Device
[Thu May 25 01:23:01 2006]00011:FE: After Create Device
[Thu May 25 01:23:01 2006]00012:FE: Create Succeded
[Thu May 25 01:23:01 2006]00013:FE: Before Get Backbuffer
[Thu May 25 01:23:01 2006]00014:FE: Before Get Device Caps
[Thu May 25 01:23:01 2006]00015:FE: Before Create Viewport
[Thu May 25 01:23:01 2006]00016:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Thu May 25 01:23:01 2006]00017:FE: Before Set Default Render State
[Thu May 25 01:23:01 2006]00018:FE: Before Init Buffers
[Thu May 25 01:23:01 2006]00019:FE: Before GetAvailableTextureMem
[Thu May 25 01:23:01 2006]00020:FE: t3dInitializeDevice completed successfully.
[Thu May 25 01:23:25 2006]00021:OpenComms create begin
[Thu May 25 01:23:30 2006]00022:OpenComms create end
[Thu May 25 01:23:30 2006]00023:OpenComms create success