1) Caster's are one of those mobs that is just terrible to charm. For a few good reasons. First, in SoD, casters are ballanced out to do less melee and in compensation throw out way more of a punch with spells. This is terrible for an enchanter in that once the mana runs out, the pet is terrible, literally terrible. Also, many caster NPC have pets. We cannot charm NPC with pets. It is also almost impossible to charm an NPC of our level with a pet by mezzing it, wasting time and mana to kill the pet, then quickly charming the original NPC just to get a caster pet that will run oom in two fights even with JB on.
-Could charmed NPC get a slight boost to mana regen when "resting" to allow for more usability in a charm sense?
-Could npc with pets be made charmable? This could either instantly destroy that NPCs pet yeilding no exp, or if this was thought to be exploitable, it could simply render the pet into a familiar type that couldn't assist us. Does that make any sense?
Overall reasoning is that this would make a use to charming different mobs in different situations and make charming healers a viable option to help support groups even just a 'little'
2) How does eternal sleep work? I have the first rank and I have successfuly worked it only 2 times. Yes I know the level cap, but the chance is somewheres around 2% correct? Does this increase along with the level cap with further points, and if not, could we get a little more use out of it? I have done some testing with chain mezing with no better results, even on newbie NPC. Also, if the success message (soandso falls into an eternal slumber[or something like that]) goes off, can everyone in the area hear it? This would save a lot of stress too! In the rare case that it does succede in a dire situation
3) Memory Blur appears to be broken, or working in a way that I can't seem to get functioning. Could it be looked into please? This skill is very handy and crucial in many situations.
-Could charmed NPC get a slight boost to mana regen when "resting" to allow for more usability in a charm sense?
-Could npc with pets be made charmable? This could either instantly destroy that NPCs pet yeilding no exp, or if this was thought to be exploitable, it could simply render the pet into a familiar type that couldn't assist us. Does that make any sense?
Overall reasoning is that this would make a use to charming different mobs in different situations and make charming healers a viable option to help support groups even just a 'little'
2) How does eternal sleep work? I have the first rank and I have successfuly worked it only 2 times. Yes I know the level cap, but the chance is somewheres around 2% correct? Does this increase along with the level cap with further points, and if not, could we get a little more use out of it? I have done some testing with chain mezing with no better results, even on newbie NPC. Also, if the success message (soandso falls into an eternal slumber[or something like that]) goes off, can everyone in the area hear it? This would save a lot of stress too! In the rare case that it does succede in a dire situation
3) Memory Blur appears to be broken, or working in a way that I can't seem to get functioning. Could it be looked into please? This skill is very handy and crucial in many situations.