This is actually nerfing everybody. Those whith max tomes feel it more than teh rest of us even, as they just flat out lost 5% overnight. It needed to happen though, tomes were, and still are so amazing that it blows my mind. 20% bonus to heals, nukes and melee?
That shit is bananas.
Yeah, I just checked my bards tome and noticed this. This is quite possibly the most mind bogglingly stupid change ever. I understand tomes were too powerful, but nerfing them after releasing an entire expansion to make your characters more powerful seems really ass backwards. Why add more tomes just so we can grind more experience just to get back to where we were.
Edit: It would have made much more sense to have the new ikisith tomes that increase damage/healing to be less powerful for the same experience required. Losing what you already worked for and having to get it back is seriously disheartening.
So it's ok to balance items that are broken, but not tomes?
nerfing items vs. tomes is different
it's a slap in the face to all folks who took the time to grind all the xp it takes to grind 5 tomes only to find out you're receiving the benefit of 4.
This is a pretty bullshit way to scale off things off of people that grinded like idiots to get maxed tomes.
I know it's not a big nerf but what's the objective here ? It seems pretty random and/or obscure.
EDIT : and why add codexes to an expansion when you just nerfed every high toon by 5 % ?
Rorne, pretty easy to say when you yourself basically have none. that said, it's fairly standard mmo type expansion stuff.
Because if old tomes were over powered, new tomes are more so without a balance. And the value chosen for old tomes, 5%, was probably arbitrary. Not thinking that the repercussion of tome addition, which was to give old players a place to put aas, would result in the requirement that new players had to "...work on their tomes..." and grind 1250 aas asap. This being aided by the fact that for most classes, aas beyond the first 300 are of marginal utility compared to investing in a tome.
Given that human behavioural quirk has manifested itself and will continue in this expansion, nerfing tomes does make it less likely people will ever pug sanctum etc... Also, if you are going to continue playing and have max tomes, it does give you someplace to place otherwise wasted aas and something to aim for.
That said, it still feels like a kick in the nuts, but I think I understand why it was done.