Manguadi
Dalayan Beginner
Max level monk feign death should not fail. Here's why:
Flavor: A monk is a master of his or her body, able to collapse on the ground and all but stop the heart's beating at a moments notice. This isn't something a master monk with years of training occasionally messes up doing.
Balance: Necromancers never fail and have both a cast time and a recast time, but have awful HP and mitigation so pulling is tricky. Shadowknights also never fail and have a recast time, but have superior mitigation and hp, making them fabulously consistent and hardy pullers. Monks feign death instantly, however this has to be timed with lag so it's not truly instantaneous, and they have a short reuse with the proper AAs. Monks are supposed to be the best at feign death, but as it stands, monks are just a bit better than the others.
Functionality: On raids, monk FD failure simply means that everyone has to wait a little longer. It doesn't increase the difficulty of any encounter, but it does mean you can't just flop forever if a split isn't working out. In any case, it seems to me that the result of having a small failure rate simply extends the break between fighting, and I believe that down time is something that everyone hopes to minimize.
Feign death should either never fail at 250, just as mend never fails at max level, or Rapid Feign should also reduce the failure rate to the point it never fails. If it is critically important that everyone's time on raids be wasted while a monk is rezzed, then introduce some item or perhaps add a stat to charm that will increase FD to the point it doesn't fail. This way, fresh monks have to suffer through occasional feign death, but monks who have spent some time at 65 can truly master FD.
Flavor: A monk is a master of his or her body, able to collapse on the ground and all but stop the heart's beating at a moments notice. This isn't something a master monk with years of training occasionally messes up doing.
Balance: Necromancers never fail and have both a cast time and a recast time, but have awful HP and mitigation so pulling is tricky. Shadowknights also never fail and have a recast time, but have superior mitigation and hp, making them fabulously consistent and hardy pullers. Monks feign death instantly, however this has to be timed with lag so it's not truly instantaneous, and they have a short reuse with the proper AAs. Monks are supposed to be the best at feign death, but as it stands, monks are just a bit better than the others.
Functionality: On raids, monk FD failure simply means that everyone has to wait a little longer. It doesn't increase the difficulty of any encounter, but it does mean you can't just flop forever if a split isn't working out. In any case, it seems to me that the result of having a small failure rate simply extends the break between fighting, and I believe that down time is something that everyone hopes to minimize.
Feign death should either never fail at 250, just as mend never fails at max level, or Rapid Feign should also reduce the failure rate to the point it never fails. If it is critically important that everyone's time on raids be wasted while a monk is rezzed, then introduce some item or perhaps add a stat to charm that will increase FD to the point it doesn't fail. This way, fresh monks have to suffer through occasional feign death, but monks who have spent some time at 65 can truly master FD.