PDA

View Full Version : Adding skills for classes... Archery.


karm100fists
06-17-2004, 10:07 PM
Would it be completely uncodable or unbalancing to give monks bows or an alternative range weapon? Throwing daggers and shurikens are so low in range.

I don't know if smithing is implemented and if it is then I suppose I should just bite the bullet and go make some javelins... but they're really heavy. I wouldn't want bows to be a viable damage output tool for monks, I just want monks to be the ultimate pullers that they were on live a LONG time ago, and I thought that this might be a good boost.

Thanks for your time.

Duma
06-17-2004, 10:36 PM
Get some batty legs

Nuralia
06-17-2004, 11:20 PM
There are some things in development for monks, and once smithing comes in, there will be more choices of ranged weapons.

karm100fists
06-17-2004, 11:43 PM
I'm level 14... :b.

But what are batty legs?

zodium
06-18-2004, 12:28 AM
Summons a level 4 pet.

Monk only legs, commonly used for pulling. Drops off a WW dragon.

karm100fists
06-18-2004, 02:27 AM
Cool! I'll do that some day.

zodium
06-18-2004, 11:12 AM
To answer your question, though, no, we can't edit the client.

Foonie
06-18-2004, 11:44 AM
Is that client side?:/

Also, to get Batty legs you need a raid force.

Dujek
06-18-2004, 12:59 PM
Also, to get Batty legs you need a raid force.

You need a well equipped high-level group. :p